Hi. I’m Paul. I’m a motion graphics designer and director based in Orlando, Florida. I create stories with images and motion. Sometimes as part of a team in a studio, and sometimes working on my own directly with clients.

I’ve been working in design and post-production since 1999 for a variety of clients on a wide range of media. I’ve had a hand in all kinds of projects including national commercial spots, large scale projection mapping, web content, indie films, and too many others to list.

Growing up, I never went anywhere without a sketch book. I was obsessed with art and creativity. Over the years I’ve done everything from air brush art to video editing.

I have degrees in graphic design and film production, but I taught myself CG with the help of a couple of books, and the internet. Learning is a passion. I always look for something new to enhance my abilities. I’m currently learning ZBrush to satisfy that need for new skills and creative expression.

My inspirations are diverse, as you can tell from my Pinterest boards. I’m into everything from cinematography to traditional sculpture.

My main tools are Modo, Maya, Cinema 4D, Octane, Unreal, After Effects, Photoshop, and Fusion.

I am available for work or collaboration, so get in touch and let’s make something together.